[P] From Cups to Consciousness (Part 2): From simulation to the real world
The saga continues (posted about part 1 here):
From Cups to Consciousness (Part 2): From simulation to the real world
Within we discuss our gym wrapper and task interface for the amazing open-source 3D photo-realistic environment, AI2Thor, the steps taken to bring our agents to more physically realistic simulations (PyBullet and Gazebo), and we’ll cover a simple and real robot called Vector, which can solve real world navigation problems.
Also, check out the intense clashes between armies of Vectors in a game of “Cup Carnage” and other GIFs of Vector exploring the moon.
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