[D] Evolution Simulator
I am new to machine learning, but I have taken a quite a few linear algebra and statistics courses. I am going to take a ML course next semester and I hope to finish a ML personal project next year.
Is this project idea feasible? How should I get started on it? Any suggestions?
– I will work the Unity engine
– Random environment (with randomized food sources and terrain) and creatures will be generated at the beginning of the simulation according to user’s inputs
– Creatures survive by eating other creatures or plants. They die if they starve or get old enough or get eaten by other creatures.
– Surviving creatures will reproduce the next generation. Mutation like small structural changes, HP, size and speed might happen here.