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[D] Evolution Simulator

I am new to machine learning, but I have taken a quite a few linear algebra and statistics courses. I am going to take a ML course next semester and I hope to finish a ML personal project next year.

Is this project idea feasible? How should I get started on it? Any suggestions?

– I will work the Unity engine

– Random environment (with randomized food sources and terrain) and creatures will be generated at the beginning of the simulation according to user’s inputs

– Creatures survive by eating other creatures or plants. They die if they starve or get old enough or get eaten by other creatures.

– Surviving creatures will reproduce the next generation. Mutation like small structural changes, HP, size and speed might happen here.

submitted by /u/jamesgz
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Toronto AI is a social and collaborative hub to unite AI innovators of Toronto and surrounding areas. We explore AI technologies in digital art and music, healthcare, marketing, fintech, vr, robotics and more. Toronto AI was founded by Dave MacDonald and Patrick O'Mara.