[D] Video game AI Platform suggestions
For building a video game AI what would people view as the ideal platform/tools? For both training and simulation.
The training would include the ability to work with prior replays of the game.
Currently based on my very basic research I’m thinking that using something like Kubeflow to enable people to do the data-science side of things and training inside of Jupyter
For the simulation a custom web-based interface to the game where the user can upload scripts and access previously created training data which will be run automatically.
Thoughts?
submitted by /u/ReDucTor
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