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[R] New SOTA in multi-camera 3D human pose estimation

[R] New SOTA in multi-camera 3D human pose estimation

Video: https://youtu.be/z3f3aPSuhqg

Project page: https://saic-violet.github.io/learnable-triangulation

arXiv paper: https://arxiv.org/abs/1905.05754

Hi!

In this work we managed to smash previous state-of-the-art result in 3D human pose estimation using a novel multi-view volumetric aggregation method. We hope this work will revolutionize the motion capture industry!

The main practical result of the work: if you have several cameras pointing to a human, then with the help of our method you will be able to determine his high-quality and smooth in time 3D skeleton.

There’re many possible applications:

  • Motion capture – animate characters in movies/games
  • Surveillance – to understand what a person took from the shelf in a store without sellers (e.g. Amazon Go)
  • Human-Computer interface – to play games like “Just Dance”
  • Sport tracking – to understand how players move around the field
  • Self Driving Cars – to understand how and where the pedestrians cross the road

Will be glad to answer any questions!

submitted by /u/karfly
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