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I’m studying to become a video game designer, and these advances in machine learning are proooobably gonna affect my chosen career at some point. I know there’s stuff already, like AlphaStar being a Pretty Darn Good SC2 AI, and this paper where character face sliders are preselected based off of a photo.
There’s one application I can already see happening in the short term: right now, in story driven games, characters awkwardly avoid referring to the player by their name (with one notable exception in Fallout 4). But, I could easily see AIs trained off of a game’s voice actors adjusting in-game recorded dialogue to include synthesized clips of the player’s name. Even on lower end machines, these clips could be generated in the background so they’re ready when needed.
submitted by /u/varkarrus
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