[D] Has anyone seen an implementation of this paper by EA? (Imitation Learning with Concurrent Actions in 3D Games)
I’m looking for an implementation of a specific paper or something similar, can someone point me in the good direction?
They use a modified A3C, but to be honest I’m mostly interested in the algorithm because I need to use imitation learning with multiple discrete actions.
Paper: https://arxiv.org/abs/1803.05402 Blog post: https://www.ea.com/seed/news/seed-imitation-learning-concurrent-actions
I hope I’m posting in the appropriate subreddit.
submitted by /u/acelis