[D] Has anyone seen an implementation of this paper by EA? (Imitation Learning with Concurrent Actions in 3D Games)
I’m looking for an implementation of a specific paper or something similar, can someone point me in the good direction?
They use a modified A3C, but to be honest I’m mostly interested in the algorithm because I need to use imitation learning with multiple discrete actions.
I hope I’m posting in the appropriate subreddit.